VoxelReadyChange¶
Namespace Nfty.Core.Editing in assembly Nfty.Core.
One variant that making a book voxel-ready would change, and by how much.
Constructors¶
VoxelReadyChange(string, string, string, string, string, int, int)¶
public VoxelReadyChange(string RecipeId, string IngredientId, string IngredientName, string VariantId, string VariantName, int ToSolid, int ToClear);
Parameters
RecipeId(string) - The recipe holding the layer.IngredientId(string) - The layer's id.IngredientName(string) - The layer's display name.VariantId(string) - The variant's id.VariantName(string) - The variant's display name.ToSolid(int) - Partial pixels that become fully opaque (alpha at or above the threshold).ToClear(int) - Partial pixels that become fully clear.
Properties¶
IngredientId¶
The layer's id.
IngredientName¶
The layer's display name.
RecipeId¶
The recipe holding the layer.
ToClear¶
Partial pixels that become fully clear.
ToSolid¶
Partial pixels that become fully opaque (alpha at or above the threshold).
VariantId¶
The variant's id.
VariantName¶
The variant's display name.